Mastertronic

Spectra

Spectra is an average, straightforward racer that’s easy enough to grasp. And yet, it comes off as half finished. The scope of the game is small and narrow, the slinky control scheme could use some tweaking, and the levels beg for more variety. At its best, Spectra is little more than an endless runner that would have a happy home on iOS/Android devices. Additional obstacles and differences in level design would go a long way to give Spectra the character it sorely needs. Until that happens, spend your money on the soundtrack instead.

Spectra

Epanalepsis

Even after multiple playthroughs and making all possible decisions, it's difficult to say with certainty what Epanalepsis is all about. Like all good science fiction, it invites multiple interpretations, but in this case may not add up to anything of substance. Despite that, the journey itself and the thoughts it inspires are worth recommending.

Epanalepsis

Montague's Mount

Montague’s Mount is incomplete, this being part one of a two-part interactive story. If the experience I had will be the same in part two, I see no reason to put myself through the trouble. The design is clunky and for being billed as a horror game, there’s really nothing scary or unsettling about it. There are games that have done a much better job at accomplishing drama through first person and puzzles. Montague’s Mount really tries to aspire to their level only to fall quite short.

Montague's Mount