Microsoft

Cuphead Review

It is surprising then to see a video game in 2017, an era marked by companies vying to create the “world’s most powerful console,” forgo intense photorealism for muted colors and film scratches (then again, it’s not uncommon for indie titles to employ striking art styles). Cuphead, developed by Studio MDHR Studios, exists on a whole other level as a lovingly crafted homage to an animation pioneer.

Cuphead Review

Gears of War 4

Doubtless the best looking Gears game to date, Gears of War 4 is one of the most visually impressive games on the Xbox One, period (and yes, I am one of those who think that graphics matter). While the combat is familiar, it is also fine-tuned and polished for maximum challenge and enjoyment, whether in the multiplayer modes, or plowing through the campaign alone.

Gears of War 4

Anarcute

The game gets more and more repetitive as you reach later stages so its best enjoyed in small doses. Regardless, Anarcute is a fun, well built game to play. It has the right amount of challenge, the music's great, and the rioters are just so damn adorable.

Anarcute

Halo 5: Guardians

Halo 5: Guardians obviously isn’t meant to be played for its by the numbers campaign. If your love for Halo falls strictly within the realm of its multiplayer, then prepare yourself for a grand old time.

Halo 5: Guardians

Spectra

Spectra is an average, straightforward racer that’s easy enough to grasp. And yet, it comes off as half finished. The scope of the game is small and narrow, the slinky control scheme could use some tweaking, and the levels beg for more variety. At its best, Spectra is little more than an endless runner that would have a happy home on iOS/Android devices. Additional obstacles and differences in level design would go a long way to give Spectra the character it sorely needs. Until that happens, spend your money on the soundtrack instead.

Spectra

ScreamRide

ScreamRide is a pleasant surprise. What’s more, it was developed by Elite: Dangerous studio Frontier Developments. As it turns out, they're adept at both space simulation and theme park design. The theme park creator is a great way to kill a few hours completing the game’s tracks to earn higher points, trophies, and additional track pieces. Player-made amusements add some life to the game and, like Minecraft before it, it’s also fascinating to see what ingenious things people come up with. Like real rollercoasters, those sensitive to motion sickness will want to tread lightly, especially with the first-person view mode. It’s one thing to design a ridiculous vomit comet that betrays the laws of gravity and physics, it’s another thing entirely to witness your horrible creation from the view of those digital avatars forced to endure it.

ScreamRide

Double Fine Happy Action Theater

It’s obvious that the technology is a long way from being perfect or even serviceable in a “hardcore” game but it’s fun.  It is by no means a reason to buy a Kinect, but if you have a Kinect and at least one friend to play this with, you NEED to own this game. And this is the only Kinect game I can say that about.

Double Fine Happy Action Theater