PC adventure

Argonus and the Gods of Stone Review

Although it has an intriguing story that feels like a Greek mythology greatest hits collection, Argonus and the Gods of Stone impresses with a fresh setting and the transposition of the puzzle-adventure genre into the world of ancient gods and heroic characters.

Argonus and the Gods of Stone Review

Deliver Us The Moon Review

Deliver Us the Moon is a good-looking game with a solid story premise that doesn’t quite stick the final landing. It never strays far from many of the tried-and-true puzzle/adventure game mechanics (uncharitable people might call them cliches) that remind us we’re in a world with artificially created barriers for us to remove in order to progress.

Deliver Us The Moon Review

Eliza Review

There is a bit of Buddhist wisdom that cautions against the folly of trying to “use the mind to free oneself from the prison of the mind.” I thought of this when I played Eliza, a visual novel that in part asks the question: can we use technology to free ourselves from the psychological effects of technology? It’s an intriguing question and Eliza is an intriguing exploration of the answer.

Eliza Review

Night Call Review

There really should be more games like Night Call out there. It tries something unique and succeeds at it, delivering compelling short stories through a limited yet meaningful interaction and wrapped up in a classy aesthetic. The game shows humanism and wisdom that the billion-dollar titles can only dream of.

Night Call Review

Detective Di: The Silk Rose Murders Review

The presentation and the gameplay are both serviceable but the true strength of the game is in the writing. It doesn’t try to rewrite history or force alien agendas to its real-life characters but rather respects them and present juicy, fictitious details of what could have been – or perhaps has been.

Detective Di: The Silk Rose Murders Review

Shadow of the Tomb Raider Review

If Uncharted rose to fame with weapons it stole from washed-out Tomb Raider (before its reboot), Shadow of the Tomb Raider grabs them back, making it visually and gameplaywise the most essential action-adventure you can imagine.

Shadow of the Tomb Raider Review

Thief of Thieves: Season One Review

If a game like Hitman but involving no killing, presented in a comic book art and told through a Telltale-like episodic narrative arc sounds intriguing, Thief of Thieves is right up your alley. The game succeeds because it works within given framework.

Thief of Thieves: Season One Review

0N 0W Review

The more I played 0N 0W, the more it felt like I was exploring an endless dream. It’s an experience that leaves quite an impression through its trippy visuals as well as interesting soundscapes. Though the game carries vague themes, there seems to be a lack of any story beyond the empty environments.

0N 0W Review

Zwei: The Ilvard Insurrection Review

Despite being a sequel of sorts, it really is a stand-alone game, set in the same world as Zwei! (never released outside Japan) but with new heroes and storyline. Bearing the developer’s usual setup of immediacy and user-friendliness and boasting lovely looks bathing in color and character, the game is like a perfect antidote to the gloom of most of the hit titles surfacing for the holiday season.

Zwei: The Ilvard Insurrection Review