Wolfenstein: Youngblood Review
Wolfenstein: Youngblood makes some very odd design choices that made me develop an active dislike for it. And because it brings little to the table storywise, unless it somehow gets referenced in Wolfenstein III, this is going to be one of those adventures that’s forgotten about in a month.
Far Cry New Dawn Review
Far Cry 5 was a satisfying adventure, from its vast open-world journey across the rural landscape of Hope County, Montana to its central conflict against maniacal cult leader Joseph Seed. However, its conclusion left the game open with dangling plot threads. Ubisoft has seized the opportunity for a resolution with a direct sequel Far Cry New Dawn.
Naruto to Boruto: Shinobi Striker Review
Naruto to Boruto: Shinobi Striker is not a great game. Though it has an entertaining character creator and some fantastic customization options, separate the game from the license for a second, and it becomes clear that Shinobi Striker is a sub-par action game and an even worse multiplayer experience.
Starlink: Battle for Atlas Review
Just when you thought the entire toys-to-life market had gone extinct, Ubisoft decided that they wanted a crack at it. First shown at E3 2017, Starlink: Battle for Atlas comes a couple of years after Disney Infinity and Skylanders exited the market. If you missed those games, the basic concept was that you have physical toys that connect to the game on the screen. In full transparency after Disney Infinity shut down, I couldn’t imagine anyone else getting into the same market after figures based on Disney and Marvel franchises couldn’t turn enough profit to keep going. But here we are and I’m glad for that.
Yakuza Kiwami 2 Review
Keen observers will immediately recognize that Yakuza Kiwami 2 shares the same form and function as Yakuza 6: The Song of Life. That’s because the game was rebuilt using the new Dragon Engine, giving it all the flash, flair, and distinct gameplay mechanics seen in the most recent game.
Ninja Shodown Review
There’s been a renewed conversation in the gaming culture lately regarding difficulty. When is a game too difficult for its own good? Personally, I like it when video games have multiple difficulty modes, but it’s also not necessarily a bad thing when there’s only one, and if it happens to be demanding.
Valkyria Revolution Review
If you're curious about the Valkyria franchise, my advice would be to pick up the HD remaster of the original Valkyria Chronicles. I can't speak for the two follow-up games released on the Vita, but I can say, with certainty, that Valkyria Revolution is not worth your time or money.
Shiness: The Lightning Kingdom Review
I enjoyed my time with Shiness but it’s not hard to see the faults in the game’s façade. I’m not sure I’ll ever go back to the game but the dozen or so hours I spent with it were enjoyable in a Saturday cartoon kind of way. Shiness is a serviceable action-RPG with a distinct look that will probably make any fan of the manga or PS2 action-RPGs smile.
For Honor Review
Distilled way down to one-on-one medieval combat, For Honor is both instinctual and smart. It's bloody and entertainingly over-the-top, but much more than a button-masher. It's a game that repays thoughtful practice. It looks impressive, with believably gritty textures and tons of detail in the armor, weapons, and environment. It's a shame, then, that so much good will was squandered on the less appealing margins of the game, with pay-to-win systems, poor match making, and a throwaway single player campaign. With lots of time -- or cash -- to spare, playing For Honor is a rewarding action experience that doesn't feel like anything else on the market right now.