Giga Wrecker Alt. Review
Giga Wrecker’s mishmash graphics, wonky gameplay and erratic physics make it like a parody of an indie game. It could have been a really well-made puzzle-platformer but somehow, the developer decided to settle with less, even though the console version is a second take on the game.
Unravel Two Review
Three years ago, we all watched as a nervous but earnest Martin Sahlin presented Unravel during the EA E3 Press Conference. When the game was released the following year, I found Yarny’s adventure through the memories a profoundly moving, singular experience. It felt that the developers had said what they had to say. Fast forward two years and three press conferences later, and note my utter amazement when not only a sequel is announced but released the same day.
Knack 2 Review
If you're like everyone else and are not caught up on your Knack lore, that's okay. There's this race of evil Goblins that want to take over the world and you need to jump, punch, and solve your way to victory. Knack does this while accumulating and shedding his body pieces, called relics, to grow and shrink as needed. It's tech-demo-y, sure, but it actually makes for a fairly unique experience.
Sonic Mania Review
Sonic Mania is a wonderful celebration of what's made Sonic so great in the past while also striving to push it forward. This isn't to say it's perfect – it has some of the problems of the previous games as well – but it's such a perfect encapsulation of old Sonic games, it's impressive.
Shantae: Half-Genie Hero Review
This is what always brings me back to Shantae, and it’s what makes Half-Genie Hero all the more enjoyable. Ultimately, Shantae: Half-Genie Hero manages to create a sense of old-school bliss in the modern era where there proves to be little success, and it’s wonderful.
Cursed Castilla (Maldita Castlla EX) Review
I guess if you really want to play a true to source retro game that does nothing to stand out, then I guess you will be just fine, you will most likely have fun and remember all the fun you used to have when you were a child. But for those who want games to evolve, to get better as time goes on, well, Cursed Castilla (Maldita Castilla EX) is just too lukewarm to really recommend.
Despite how short the game is, it maybe emphasizes why the other games use this idea to break it up - the concept never really evolves or grows in any way, and with the platforming so basic, there's really not much else here to dig into. It winds up being a rhythm game with disposable musical elements, a platformer with uninteresting mechanics.
Lumo yields itself to multiple playthroughs and sports plenty of absurdly difficult trophies to strive for. It won't be winning any awards for its narrative, (in fact I don't think there was one line of dialogue through the entire game) but it's just a solid little puzzle/platformer that prides itself on just being... well, fun.
Rocketbirds 2: Evolution
There’s simply no joy, no fun to be had here at all. In preparation for this review, I went back to Rocketbirds on the Vita to see if it played the exact same way, that perhaps I simply repressed the memories of playing through a simiarly frustrating game. Instead, I rediscovered a game I enjoyed so much because it had heart and humor, competent gameplay and interesting puzzle elements.
Klaus worked on a level I didn't really expect. While the controls and some of the programming seem like they might have needed an extra pass to get just right, it's a very interesting game with a great story, some excellent and unusual levels, and a cool use for both the collectibles and the player's involvement in the story. It's nice to see games continuing to try and push forward narrative in the side-scrolling platformer, and Klaus is a very strong entry into this genre.
Inside My Radio
Inside My Radio is a brief, interesting romp that never lives up to the potential it enters with. The first few levels will leave you feeling excited to see what’s next but there really isn’t much to see. The cards are on the table after level two and there aren’t any surprises to be had after that. For a game that looks and sounds so fresh and interesting, Inside My Radio was a disappointing experience that left me feeling unsatisfied and underwhelmed.