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Minit Review

You would think a game where your progress and location are reset every 60 seconds would be the kind of thing that would drive you bonkers. After all, ask most people what their least favorite thing in games is, and one of the top things you'll hear is the time limits. Even if they're doable, they still add a layer of stress and rush that can mar a more fun experience. So, a game entirely based on that kind of idea should also be the kind of game that doesn't work at all, right?

Minit Review

Slice, Dice and Rice Review

Fighting games have remained pretty much unchanged ever since they broke through in the early 90’s with the success of titles like Street Fighter II. Two combatants chip each other’s health bars away blow by blow and kick by kick, until one of them falls. Some games have tried to shake the things up, but so far, the basic formula has been an undisputed champion. Weapon-based Slice, Dice and Rice is the latest beat ’em up getting rid of health bars and complex move lists. Much like Bushido Blade games on the original PlayStation, the fight can be over after only one masterful strike.

Slice, Dice and Rice Review

Lost Sphear Review

Tokyo RPG Factory's sophomore release, Lost Sphear, has me slightly bewildered. It was never exactly touted as a game that was going to revolutionize the genre. I've never been the one to yearn for the games of yesteryear, which is why Lost Sphear feels like a throwback JRPG checking all the boxes on the genre nostalgia spreadsheet.

Lost Sphear Review

Nightmares from the Deep 3: Davy Jones Review

 Nightmares from the Deep 3: Davy Jones is an enjoyable and relaxing diversion to daily chores. No sudden deaths or time limits, just an involving mystery with plenty of ghost pirates.

Nightmares from the Deep 3: Davy Jones Review

Crossing Souls Review

It’s 1986 and the summer vacation has just started in a small town of Tajinga, somewhere in the conceptual North America. Teenage boy Chris is eager to meet up with his friends and spend the sunny days equally frolicking and slacking. There’s a change in the plans when his kid brother Kevin informs him via walkie-talkie that he has found something super exciting that Chris & co. must immediately see.

Crossing Souls Review

Road Rage Review

Road Rage is not broken as it’s s still somewhat playable, despite its all rage-inducing qualities. As it is though, it can only be recommended for the collectors of really bad games. I know you are out there! Everyone else, steer clear!

Road Rage Review

Hand of Fate 2 Review

Hand of Fate 2 gave me more excitement than some recent big-budget dark fantasy games. It relies wisely on ageless means of gameplay and storytelling. If the first Hands of Fate was journeyman's practice, the art is mastered in the sequel.

Hand of Fate 2 Review

Fragments of Him Review

If you can forgive the technical faux pas, the somewhat creepy mannequin people, the absence of any memorable music and the bare bones gameplay, there's a fantastic story buried underneath the rubble.

Fragments of Him Review

Trulon: The Shadow Engine Review

For a while, Trulon: The Shadow Engine seems like a nice, little action-RPG playing homage to old Final Fantasy games, playing with the genre clichés but with enough originality of its own... But then something goes horribly wrong and I have no other option than to punish the game for it, no matter how bad it feels.

Trulon: The Shadow Engine Review

Hellblade: Senua's Sacrifice Review

All the same, Senua’s trembling journey is a one that needs to be seen to the close to get its true meaning. I realize I might have sounded quite harsh in my critique but my heart told me to rate the game better. After all, Senua's cry for help made me shed tears.

Hellblade: Senua's Sacrifice Review