OlliOlli: Switch Stance Review
After five years, a wealth of console ports, and a 2015 sequel, OlliOlli is back, and it's bringing its zany, high-octane action to the Nintendo Switch in the form of OlliOlli: Switch Stance. Aside from its wonderfully punny title, Switch Stance – published by Gambitious – bundles both OlliOlli and OlliOlli2: Welcome to Olliwood into one convenient, consumer-friendly package.
Odallus: The Dark Call Review
Odallus may look like an NES game, but it plays and handles progression like contemporary titles, respecting the player’s time and offering numerous secrets in an exploration-based 2D world. I went into Odallus: The Dark Call looking for Castlevania and left with an engaging experience that pays tribute to both classic 8-bit titles and modern Metroidvania games.
The Eternal Castle Review
Indie games come in all forms. Some try new and innovative ideas, some refine established formulas, and some call back to the past. The Eternal Castle is a bit different; it calls back to a past that actually never was. It’s a remaster of a game that only exists in the imaginations of its developers.
Rain World Review
For its beautiful presentation and for all of the ponderous ruminations about life that it might invoke within the player, it’s a crying shame that Rain World just doesn't feel very fun to play. While there is nothing wrong with sluggishness and weight as intentional designs, the options given to the player feel totally at odds with the sheer relentlessness and urgency of the systems at work.
Guacamelee 2 (Switch) Review
In a saturated market of non-linear Metroidvania games, Drinkbox Studios’ Guacamelee stood out for its emphasis on Luchador wrestling brawls and platforming challenges, all with a colorful Mexican flair. Years later, the developers revisit the formula with Guacamelee 2, a solid - albeit iterative - sequel. Oh, and you can play as a chicken.
Marble It Up Review
The premise is quite simple — roll a marble from start to finish as quickly as possible. There’s little innovation to be found in the ‘marble rolling’ genre, and the game doesn’t look to change the formula in any way. It’s a clear homage to marble games of the past, and even the developers behind Marble It Up know it.
Freedom Planet Review
Freedom Planet began life as a Sonic the Hedgehog fangame, and it’s not hard to believe given the core concept: a fast-paced 2D sidescroller starring animals. Looking past the surface, there’s more to this pixelated platformer than meets the eye, and it manages to hearken back to Sega’s classic series while sporting its own identity.
Inside (Switch) Review
Inside, a critically acclaimed masterpiece, has finally made it to the ever-growing list of indie games on Nintendo’s latest console. I was one of the unfortunate folks who had never played this game by Playdead when it was first released in 2016. Naturally, I knew nothing about the game and went into it with huge expectations, yet the game not only exceeded my expectations but also left an everlasting impression.
Clustertruck, initially released in September 2016 and developed by Landfall Games, fits right in with tinyBuild's penchant for the absurd. The game takes the timeless, boredom-curbing activity of playing "the floor is lava" and adds a far-from-boring flair to it: the "safe space" is a high-speed pack of moving trucks.
Eliosi's Hunt Review
Eliosi’s Hunt is only $5. At such a cheap price, it’s worth picking up if you’re a hardcore fan of top-down shooters, you’re into speedrunning, or you just want a difficult game to play. But between mediocre shooting, mediocre platforming, and occasionally frustrating level design, there are certainly better options out there.
Skylar and Plux: Adventure on Clover Island Review
The game may be guilty of relying on that sense too much, forcing you to look the other way at everything that it is missing or does wrong. Gamers who require more robust gameplay mechanics or more collectibles may find themselves underwhelmed by Skylar and Plux. They should still be able to appreciate the effort though, if not the result.