RPGs so rarely explore gameplay approaches that don’t feature two-handed greatswords, grinding for better armor, and violence-filled encounters. There’s nothing wrong with any of that, of course, but happily there are games like Eastshade that provide satisfying and intriguing hours of exploration and story where the conclusion is not a battlefield littered with the dead.
If you make the player an overpowered super-solider at the start, where is the sense of progression? Defying classic RPG storytelling, Anthem‘s missions and story lack the momentum and character-building that define the best games in the genre, and especially the best games from BioWare itself.
YIIK: A Postmodern RPG Review
YIIK: A Postmodern RPG is built on a solid and intriguing premise, the idea of taking elements from traditional early RPGs and tossing out the trappings of cliche fantasy in favor of more timely elements. Unfortunately, the game that was built on this winning idea is a chore to play and not very funny or fun to experience.
Gal Metal Review
Gal Metal is an average rhythm game that definitely falls in the “lost potential” category. With the huge falter that is the main plotline, the most appealing part of the main campaign would be the character interactions. Gameplaywise, Gal Metal is a novel concept that is ultimately limited by the accuracy of the motion control hardware.
Moonlighter is a fantastic and unique adventure that can be played for either five minutes or five hours at a time. The gameplay works significantly well on the Nintendo Switch, making it a perfect pick-up-and-play game. Whether you just want the simple serenity of running your own shop, or the big adventure of beating each dungeon, you will find a great time with Moonlighter.
Rage in Peace Review
Rage in Peace will primarily appeal to a very specific subset of action fans less concerned with strategy or character and more focused on achieving a fast and flawless command of the game’s patterns and obstacles. The game doesn’t aspire beyond that narrow goal, but it does its rage-inducing thing rather well.
Call of Cthulhu Review
Although there are a few environments in the game that feel fully realized, and sections of story and dialogue that hint at a much more satisfying gameplay experience, Call of Cthulhu only sporadically engages with the imagination of Lovecraft and too often seems like a sketch that needs to be more completely filled in, shaped and polished.
Wasteland 2 (Switch) Review
Given a true commitment, Wasteland 2 comes together very well. Despite some annoyances here and there, and even with a broken analog stick, I kept trying to sneak in to play wherever I could. And that’s what make the Switch version the best choice in my opinion. The ability to play bite-sized pieces of the game on the go can result in you progressing at slower pace, but that only makes the game more enjoyable.
Dragon Quest XI: Echoes of an Elusive Age Review
While it only stretches back fourteen years and not nearly sixty, it seems like the Dragon Quest franchise has been around forever, becoming not only a national cultural touchstone in Japan, but exerting a huge influence on RPG design in the west as well.
Graveyard Keeper Review
With only the sparest of preambles, Graveyard Keeper drops the player into the role of a newly dead and unexpectedly employed citizen of the afterlife, tasked with - at first - harvesting the dead of their crafting-worthy bits and pieces, burying their remains, and then tidying up the graveyard so that the village church can be opened, which is the prerequisite for a number of other actions.
City of the Shroud Review
City of the Shroud is not primarily a comic game. It is a semi-turn-based tactical fantasy RPG in the same gameplay ballpark as The Banner Saga or X-Com. Unlike those games, however, City of the Shroud almost immediately breaks the reality logic wall, with characters telling each other what to do in terms of using controller inputs.
The Banner Saga 3 Review
The Banner Saga trilogy comes to a close with its final installment, four years after the first game launched. While the gameplay hasn’t changed much since Stoic's Nordic fantasy tactics RPG began, the story’s stakes have dramatically increased. Surviving characters and player decisions play a part in shaping The Banner Saga 3’s epic conclusion.