Sekiro: Shadows Die Twice Review
Sekiro is From Software’s purest distillation of a game design philosophy that values skill-based combat and isn’t afraid to challenge the player at nearly every moment. Eschewing big weapons, flashy magic and “jolly co-operation,” Sekiro is squarely focused on timing and the sometimes imperceptible progression towards mastery.
Although Ashen is one of the better Souls-like games, its strengths emerge the more it deviates from the template. With a distinctive art style and approach to co-op, base-building and character interaction, Ashen suffers in those areas in which its Souls model outshines it: fluid and varied combat being the most obvious area. Taken apart from its inspiration, though, Ashen is still an entertaining and elegant experience.
Sinner: Sacrifice for Redemption Review
Having played Dark Souls and its sequels dozens of times, I have memorized each level, enemy placement and boss weakness, yet no two playthroughs have ever been the same. Because there are so many ways to build a character and thus so many ways of approaching even the easiest of foes, it’s impossible to get bored. What Sinner: Sacrifice for Redemption ultimately lacks is the kind of flexibility and variety that makes the Souls games so engaging.
Salt and Sanctuary (Switch) Review
I can recognize that Salt and Sanctuary is a well-constructed game and that there’s a lot of depth and challenge here for those that crave such things from their entertainment. It just isn't for me and I don’t think it ever will be, as I'm not the target gamer here.
Death's Gambit Review
Given the popularity of From Software's Souls series, it's no surprise to see yet another 2D game come along and give the formula a shot, and that's exactly what we have with Death's Gambit from White Rabbit games. While it may wear its inspiration on its sleeve, does the game strike that sweet spot between frustrating and rewarding, or is this one gambit that's not going to pay off?
Nioh (PC) Review
When it was released as a PS4 exclusive earlier this year, Nioh was greeted by a generally favorable chorus of reviews. But it was complicated. In particular, fans of From Software's Dark Souls series were conflicted. For some, Nioh was a disappointing imitation of their favorite franchise; for others, they recognized that the game built a number of new systems on top of gameplay that was, admittedly, very similar to Dark Souls.