Survival Horror

Luigi's Mansion (3DS) Review

The core story and gameplay haven’t changed much from the original GameCube title. The plot follows Luigi, who wins a mansion from a contest that he never entered. If that isn’t suspicious enough, Mario has gone missing, so it’s up to Luigi to investigate this mysterious mansion, a home to a gaggle of ghosts.

Luigi's Mansion (3DS) Review

The Forest Review

Like the misbegotten love child of Silent Hill and Minecraft, The Forest is a surprising and altogether fascinating hybrid of survival horror and crafting, set in an open world that is full of potential. Like the semi-human cannibals that stalk the player, The Forest is another example of mutant game DNA that splices some now very familiar genres together into a sum that is better than its parts.

The Forest Review

The Coma: Recut Review

In the end, The Coma: Recut delivers a solid (albeit short) 2D horror experience. However, the game as a whole suffers a bit from being a "one-hit wonder" in the gameplay. After being chased 7-8 times in a row, the 9th time just doesn't scare you anymore.

The Coma: Recut Review

Resident Evil 0: HD Remaster

As a gussied-up artifact of another gaming era, it fares conserably better and anyone who loves the series, is a franchise completionist, or missed it on either Gamecube or Wii, should check it out.

Resident Evil 0: HD Remaster

The Evil Within

The Evil Within is a game that the survival horror genre desperately needed. Recent horror games have seem to forgotten simple mechanics that makes the genre so unique. The Evil Within is the perfect example of the old cliche "If it ain't broke, don't fix it". Shinji Mikami and Tango Gameworks does just that. Even with a plot that never meets its potential, the beautifully designed enemies, superb gameplay and terrifying environments all come together to give horror fans a fascinating, memorable experience.

The Evil Within

Daylight

Graphically it’s also unimpressive considering the engine it’s using whereas the gameplay is simply uninspired, tiresome and dull. The ability to see searchable objects by shining a glow-stick in their general direction was annoying as it makes them glow all over with patterns and symbols which completely broke the immersion for me from very early on in the game. Things like that should be saved for something actually important or impressive, not just for drawers and tables. If you want a real survival horror then find something else because this one is not worth your time.

Daylight

Rain

It's an ideal balance for the tone-poem vibe Rain goes all-in on, and that harmony of design makes it memorable long past the afternoon it takes to complete. To anything more would defeat the purpose. If you have a PS3 and can roll with the kind of plaintive adventure Rain revels in, it's one of the year's most interesting peculiarities.

Rain