Vita Action

Xenoraid Review

The trouble is, even though the game gets better after a while, the game never really changes up its design, so it always seems like you’re doing the same boring things, even if it’s just a bit more challenging. Everything is much too repetitive and lacks substance. Once again, it’s just another indie title that you’ll forget you ever bought.

Xenoraid Review

Boss!

Boss! isn't a game for everyone. If you are looking for a game that will keep you entertained for hours, you'll be best off looking elsewhere. The enjoyment I did find, I found when playing it in quick 10-20 minute sessions but anything longer than that the repetitiveness of the game would wear on me causing boredom. I would surely recommend it for kids or anybody who enjoys a simple game that is charming and fun albeit in short burst.

Boss!

Senran Kagura Shinovi Versus

Senran Kagura Shinovi Versus brought a lot of change to the series by integrating a 3D world into the experience. Many of the old problems that were previously seen in Burst are still present however, including things like repetition and performance issues. The camera in Shinovi Versus also creates some problems when it comes to the gameplay, and those complications should have been ironed out before the release of the title. Even though Shinovi Versus has some issues it still remains fun to play thanks to all of the unique characters, combat system, and amount of collectibles. If fan service and beat-‘em-ups are up your alley, then Shinovi Versus is a game worth checking out.

Senran Kagura Shinovi Versus

Danganronpa 2: Goodbye Despair

Goodbye Despair is a perfect example of how a sequel should be done. It doesn't try to change mechanics of the original but instead improves on them. By adding a engaging plot and spectacular narrative coupled with charismatic characters and an rewarding island worth exploring Danganronpa 2: Goodbye Despair is a title that any visual novel fan should experience.

Danganronpa 2: Goodbye Despair

Phantom Breaker: Battle Grounds

Phantom Breaker: Battle Grounds is a reasonably priced title that is good for pick up and play sessions. The combat system is combo heavy and the leveling and scoring systems are pretty addicting. Outside of those aspects of the title though glitches and an entirely forgettable story drop Battle Grounds into the middle of a really crowded pack of available alternatives.

Phantom Breaker: Battle Grounds

Atomic Ninjas

I wouldn’t recommend the Vita version of Atomic Ninjas. The game itself is fine and could be exciting when played against a full compliment of human opponents but that’s a guarantee the game can’t make. As such, there’s no reason to spend $2.99 on a game that’s completely devoid of its most crucial and essential component. Better to get it on a console or PC (if it gets through Steam Greenlight) where there are bound to be more people sticking around.

Atomic Ninjas

The HD Adventures of Rotating Octopus Character

There’s an old school vibe that permeates through The HD Adventures of Rotating Octopus Character. Its simplicity, difficulty and colorful, Japan-inspired visuals are a call back to a bygone era of games. Outside of the main game, a challenge mode opens at the completion of each level, giving the player a chance to rescue additional baby octopuses within a much shorter time limit. As interesting as the game can be on a visual and gameplay level, the penalty for death and quitting a level halfway leaves a glaring blemish on an otherwise stable, brightly colored and good natured game. A stage can only be repeated so many times before the experience gets tedious and I really don’t want to have to play longer than I have to. That said, Rotating Octopus is a much better game than Floating Cloud God because the puzzle-based gameplay is more engaging.

The HD Adventures of Rotating Octopus Character

Dragon's Crown

Dragon’s Crown is terrific fun, with the appropriate mindset. It may or may not be distasteful, depending on one’s tolerance for cliches and objectivity, and it may or may not be fun, depending on one’s tolerance for 2-D beat ‘em ups that put the onus of combat potential on the player. However, the strength it has in aesthetic character and gameplay is mighty indeed. Dragon’s Crown doesn’t offer any much needed enrichment of its various genres, but it makes up for this by committing to its visual identity and the frenetic, empowering possibilities of its game design.

Dragon's Crown

Guacamelee!

Guacamelee! is a surprising source for a number of in-depth questions regarding ethnic art and internet influence, but it's also one of the finest games available for the PlayStation Vita. Players steering clear of it for the reasons listed above are missing a robust venture in the world of action-platforming.

Guacamelee!

LEGO The Lord of the Rings

LEGO Lord of the Rings feels like a refinement of the last portable LEGO game attempt that still doesn’t meet the expectations of the device it’s being played on. As a 3DS game this would work fine but when you port it to the Vita you really expect more and Traveler’s Tales has really failed to deliver recently. I would say if you are looking for a LEGO game on the go then you should probably just keep waiting until they decide to put forth a real effort. If you still want to check this game out then I can only warn you by saying it’s only slightly better than their last attempt and can only hold up because of the source material.

LEGO The Lord of the Rings

Assassin's Creed III: Liberation

One charge that can never be levied at Ubisoft is a lack of ambition. After five console Assassin's Creed games in just six years, and a smattering of handheld offshoots, the French super-publisher has set it sights on the one device that could be called upon to bridge the gap between fighting the Templars at home, and fighting them wherever one goes: the Playstation Vita.

Assassin's Creed III: Liberation

Ninja Gaiden Sigma Plus

With the launch of the PlayStation Vita, developer Team Ninja have seen an opportunity to once again re-release the Sigma version of the game onto the new handheld. At first glance it seems like the ultimate melding of a classic game with new cutting-edge technology, but sadly this port is not without its share of problems.

Ninja Gaiden Sigma Plus