Toy Odyssey: The Lost and Found
I tried my best to like Toy Odyssey more than I did as there's much to love about it. The idea and the execution are mostly fine but unfortunately some game design decisions made playing the game more laborious than entertaining. Toy Odyssey deserves to be more fun and exciting. Dull routines should be for parents, not for brave toy soldiers!
Spectra is an average, straightforward racer that’s easy enough to grasp. And yet, it comes off as half finished. The scope of the game is small and narrow, the slinky control scheme could use some tweaking, and the levels beg for more variety. At its best, Spectra is little more than an endless runner that would have a happy home on iOS/Android devices. Additional obstacles and differences in level design would go a long way to give Spectra the character it sorely needs. Until that happens, spend your money on the soundtrack instead.
Never Alone never has that transcendental moment where the player can momentarily look past the game and see the world of the Inupiat. Instead, that world feels burdened with the task of being the appealing kernel of a heavily flawed machine. There's a land of wondrous play and exploration somewhere in this premise, but Never Alone isn't it.