That seems to be the rub with SF:TX. It's not bad, it's not good, it just is. Sometimes fun, sometimes pretty rough, most of the time I spent with it was with the though that the only reason I was still playing was to give it its fair shake.
Hybrid is decent, but not essential. The well-executed mechanics that make up the core gameplay are interesting for a little while, but how long it holds your interest for depends on how willing you are to look past the game’s niggling problems.