The Legend of Heroes: Trails of Cold Steel II Review
Overall, if you've played and enjoyed the first game in the series, getting Trails of Cold Steel II is a no-brainer. You're going to love it. It's pretty easy to say that the PS4 port is the definitive version with enhanced graphics, sounds, and all DLC included with it.
Sekiro: Shadows Die Twice Review
Sekiro is From Software’s purest distillation of a game design philosophy that values skill-based combat and isn’t afraid to challenge the player at nearly every moment. Eschewing big weapons, flashy magic and “jolly co-operation,” Sekiro is squarely focused on timing and the sometimes imperceptible progression towards mastery.
Hell Warders Review
Sometimes, genre-gene splicing produces messy monstrosities, and sometimes it produces something unexpectedly interesting. In the case of Hell Warders, we’re looking at the progeny of the action-RPG genre infused with the DNA of tower defense. Toss in the visual aesthetic of Dark Souls, and you have a game salad that works pretty well.
Although Ashen is one of the better Souls-like games, its strengths emerge the more it deviates from the template. With a distinctive art style and approach to co-op, base-building and character interaction, Ashen suffers in those areas in which its Souls model outshines it: fluid and varied combat being the most obvious area. Taken apart from its inspiration, though, Ashen is still an entertaining and elegant experience.
Death's Gambit Review
Given the popularity of From Software's Souls series, it's no surprise to see yet another 2D game come along and give the formula a shot, and that's exactly what we have with Death's Gambit from White Rabbit games. While it may wear its inspiration on its sleeve, does the game strike that sweet spot between frustrating and rewarding, or is this one gambit that's not going to pay off?
Dead Cells Review
Dead Cells is like an unholy hybrid of The Binding of Isaac and Dark Souls, with the skill-based combat of the latter merged with the unforgiving structure of the former. As much as Dead Cells tries - and largely succeeds - to make some concessions to wider accessibility, it is still a game for players with patience and tolerance.
As ubiquitous in popular culture as they can sometimes seem, vampires are seriously underrepresented in videogames, at least as fully realized leading characters. For this reason alone, Vampyr deserves some attention. Happily Life is Strange developer Dontnod has managed to deliver a vampire tale that avoids most of the cliches, camp and gothic melodrama so common to the genre.
Little Witch Academia: Chamber of Time Review
Chamber of Time is slow-paced, looks a bit drab and it can be repetitive and awkward to play. In a way, it’s much like Akko herself. She’s far from perfect but spunky and open-hearted, making her irresistibly disarming. There’s a strong positive vibe going on that rubs on you, and it helps in overcoming the game’s shortcomings.
Dragon's Crown Pro Review
Side-scrolling action-RPG Dragon’s Crown, which was released for PS3 and Vita six years ago, may be widely known for its risqué character design. Obscured behind Sorceress’s ridiculously sized and autonomously swaying bosom is actually a very competent example of its genre - far better than any unfortunately superficial values might suggest. It was just a matter of time when PlayStation remaster-train arrived in Hydeland and picked up Dragon’s Crown for a ride for the new generation of players.
Ghost of a Tale Review
To anyone weary of the pixel art/retro aesthetic that seems to characterize so many indie games, I simply say: go check out Ghost of a Tale. The beautifully rendered medieval fantasy world and its sometimes fanciful, sometimes frightening animal characters are gorgeous. It's worth the price of admission and easily pulled me through those frustrating and occasionally tedious stretches of actually playing the game.
Titan Quest Review
Twelve years have passed since the original release of Titan Quest on PC, a forever span of time in the rapidly evolving landscape of gaming. In 2006, Titan Quest was a refreshing take on the isometric action-RPG genre dominated by dungeon crawlers like Diablo and its many clones and wannabes. A mashup of Greek, Asian, and Egyptian mythology, Titan Quest's setting and monsters made it stand out, even while its gameplay didn't do much to innovate on that of its peers.
Ni no Kuni II: Revenant Kingdom Review
Although it begins with the suggestion of nuclear holocaust in one world and a violent, political coup in another, Ni no Kuni II: Revenant Kingdom by Level-5 is not the dark and dismal fairy tale its opening minutes might suggest. Instead it's the generally up-beat story of a young king's rise to power and building a colorful kingdom of good will.
Zwei: The Arges Adventure Review
After releasing Nihon Falcom’s action JRPG Zwei: The Ilvard Insurrection to the western audience late last year, XSEED is back with another iteration of Zwei. The funny thing is, Zwei: The Arges Adventure is actually the first game in the two-part series and dates way back to 2001 in Japan for home computers.
Fallen Legion+ Review
Now titled as Fallen Legion+, the game lets the player tackle the turmoil of kingdom Fenumia from two viewpoints. The crown princess Cecille is in a middle of confusion after his father’s demise. With the help of a talking grimoire, which may have an agenda of its own, she’s on the road to pacify Fenumia.