boss rush

Sinner: Sacrifice for Redemption Review

Having played Dark Souls and its sequels dozens of times, I have memorized each level, enemy placement and boss weakness, yet no two playthroughs have ever been the same. Because there are so many ways to build a character and thus so many ways of approaching even the easiest of foes, it’s impossible to get bored. What Sinner: Sacrifice for Redemption ultimately lacks is the kind of flexibility and variety that makes the Souls games so engaging.

Sinner: Sacrifice for Redemption Review

Cuphead Review

It is surprising then to see a video game in 2017, an era marked by companies vying to create the “world’s most powerful console,” forgo intense photorealism for muted colors and film scratches (then again, it’s not uncommon for indie titles to employ striking art styles). Cuphead, developed by Studio MDHR Studios, exists on a whole other level as a lovingly crafted homage to an animation pioneer.

Cuphead Review