The Council - Episode 2: Hide and Seek Review
While Episode 2 may very well be a tad shorter than the previous, it still managed to give me more of the skill-based gameplay and intriguing story that Episode 1 started, which is very much a good thing. I will add that like most story-based games, Hide and Seek is a "convergence point" in the story as I played two different characters through to the end (which is fine, as you can't have too many diverging choices over five episodes after all).
Murderous Pursuits Review
Fed up with chicken dinners or whatever is served for being the last one standing in battle royale games that are all the rage now? Bored with gunning and running to tally up in the more traditional multiplayer shooters? How about something more cerebral and stealthy - a slow-paced multiplayer experience that still has the same idea of eliminating other people from the fray? Well then, Scottish developer Blazing Griffin may have something for you to whet your homicidal appetite.
L.A. Noire Review
The perpetrator had just gunned down a woman in front of me and fled immediately. I gave chase, following him through the streets as he ducked between buildings, trying to escape. I trained my gun on him to fire a warning shot but couldn't get a bead on him long enough. He dodged into a fenced area, grabbed a woman, and held her hostage, threatening to kill her.
Blues and Bullets: Episode I -- The End of Peace
It has too many bland elements in common with lots of other titles, and what it does uniquely doesn’t excel enough to make the game easy to recommend. Still, since it is a mystery series, it could pay off down the road if its “whodunit” aspect is satisfying. It is a series that you will want to follow though to see if the mystery that it offers turns out to be a good one.