For younger players, 198X may not open up in the same way as to us old farts. However, it’s like a museum of a bygone era when the budding digital entertainment was honest and ripe, rendered in a beautiful pixel art and channeled through a marvelous soundscape. Oh, and the ending pays a nice homage to Golden Axe – without the chasing part.
Detective Di: The Silk Rose Murders Review
The presentation and the gameplay are both serviceable but the true strength of the game is in the writing. It doesn’t try to rewrite history or force alien agendas to its real-life characters but rather respects them and present juicy, fictitious details of what could have been – or perhaps has been.
Smash Hit Plunder Review
What's better than breaking stuff? Breaking stuff without consequences! Smash Hit Plunder for PlayStation VR lets you break everything you can get your virtual hands on, and it definitely is as fun as it sounds. Roam around a castle alone or with friends, and smash everything you see in order to find all the coins you can.
Graveyard Keeper Review
With only the sparest of preambles, Graveyard Keeper drops the player into the role of a newly dead and unexpectedly employed citizen of the afterlife, tasked with - at first - harvesting the dead of their crafting-worthy bits and pieces, burying their remains, and then tidying up the graveyard so that the village church can be opened, which is the prerequisite for a number of other actions.
The Way Remastered Review
Initially released on the PC back in 2016, the developers Puzzling Dream set out to create an old-school action adventure game. Immediately, the art design of The Way Remastered stands out. Lo-fi graphics and blocked, undefined pixel figures make up the bulk of the visual experience but they stand among detailed and richly crafted backdrops that create a unique and distinct setting. It’s a mix of aesthetics that could only be properly crafted in modern times, and sets a strong tone from the start.
You would think a game where your progress and location are reset every 60 seconds would be the kind of thing that would drive you bonkers. After all, ask most people what their least favorite thing in games is, and one of the top things you'll hear is the time limits. Even if they're doable, they still add a layer of stress and rush that can mar a more fun experience. So, a game entirely based on that kind of idea should also be the kind of game that doesn't work at all, right?
Years in the making, the love-child of a small Norwegian development team D-Pad Studio, a retro-platform adventure Owlboy, finally premiered on PC two years ago to good reviews. Now that the game has landed on three major consoles, how does it fare at its true home soil? After all, it pays a substantial homage to the 16-bit era platformers, both in the gameplay and presentation with its lovely pixel art. After seeing Owlboy through and leaving me with a major headache, I have advice to any indie developer: not everything in the old games is worth remembering for, let alone copying.
Crossing Souls Review
It’s 1986 and the summer vacation has just started in a small town of Tajinga, somewhere in the conceptual North America. Teenage boy Chris is eager to meet up with his friends and spend the sunny days equally frolicking and slacking. There’s a change in the plans when his kid brother Kevin informs him via walkie-talkie that he has found something super exciting that Chris & co. must immediately see.
2064: Read Only Memories Review
It’s Christmas week in Neo-San Francisco in the year 2064. Unlike most cyberpunk worlds, it isn’t a drab and dreary dystopy. Well, municipal services like the police and fire department are privately owned, and human augmentations and gene therapy are commonplace, causing much social dispute.
Thimbleweed Park Review
Thimbleweed Park is not a homage, tribute or even a retro game. It's the real deal. It's everything why I love graphic adventures. As much as I was entertained by the time I spent in Thimbleweed County, at the end there was a bit sadness in the air too as I had to bid farewell to the wonderful cast of characters.
here's only one question you should ask yourself: do you give up easily in games? If your answer is yes, steer clear of 8DAYS. But if you have a masochist bone somewhere in your body, then enroll in G.O.D by all means and face the challenge. There's nothing quite like that sweet feeling when you overcome the dangers the game throws at you, especially when you have a co-op partner to share joys and hardships with.