Island Time Review
Island Time, a PSVR game developed by Flight School, is not the idyllic island getaway I had expected. Instead of swinging lazily in a hammock while beautiful island girls feed me fruit, this virtual island adventure is a constant struggle for survival. Trapped on a small island with no rescue in sight, it’s up to you to craft tools to make your own meals in this inventive, good-humored VR experience.
Sparkle Unleashed (Switch) Review
Sparkle Unleashed, seen previously on PC and Xbox, brings its match-three puzzle gaming to the Nintendo Switch. Similar in design and aesthetics to PopCap’s Zuma, I wanted to cry foul against 10tons for blatantly copying the design of a successful game. But you know what? It has been a long time since I played a match-three game and I found this to be a perfectly acceptable imitation.
Vivid Helix’s Semispheres doesn’t need to “wow” the player with photorealism or high impact gameplay. It does this well enough through its simple but deep mechanics. Although it may not look like much, the game carries with it a lot of charm and proved itself to be delightfully and fiendishly challenging.
Energy Cycle Review
While this review is for the PS4 version (Energy Cycle is also out on Steam and Xbox One), I can't help but think this type of simplistic puzzle game is better served on mobile devices. It almost seems like wasted potential, honestly. Weird, right? Regardless, outside of die-hard puzzle lovers though, Energy Cycle is just too repetitive to really recommend to anyone.
iO is a fun enough diversion to play in between games, but it’d be even better to play on a phone so you’ve got something to do while waiting for a lengthy load screen to complete or the next Overwatch match to begin. As such, the Vita version may be the better option of the two. It is fun but not particularly memorable, to be completely honest. As per usual for most mobile-to-console games of iO’s ilk, it is best enjoyed in short bursts or as a means to kill some time.