turn-based

Phantom Doctrine Review

If you are a fan of deep, complex strategy games, then the turn-based spy simulator Phantom Doctrine is one that you will want to love. Unfortunately, the game makes it extremely difficult for you to do so.  It's a shining example of how a game with a bunch of great ideas can undermine itself repeatedly with terrible implementation.

Phantom Doctrine Review

Divinity: Original Sin 2 Review

Larian studios has yet to make a bad game, and Divinity: Original Sin 2 is among their finest. Any issues are easy to overlook, making Original Sin 2 a “must have” for fans of PC RPGs. Every year for the past few years at least one great party-based RPG has come out for the PC.  Fortunately, 2017 is not an exception

Divinity: Original Sin 2 Review

Earthlock: Festival of Magic Review

In the end, while the story is regrettably un-memorable and fairly lacking, the game play makes up for it with several clever, strategic spins on time-tested game play mechanics. Back that up with solid graphics and audio and you have yourself an old-school RPG that should scratch that itch you've been having.

Earthlock: Festival of Magic Review

Hard West

There is a lot of competition in this genre nowadays, which makes a game like Hard West a little harder to recommend than it used to be. If you aren’t a big fan of turn-based combat, then Hard West is probably not a game for you. If, however, you have played through the XCOM series, Wasteland 2, or even the Shadowrun reboot RPGs, then Hard West will provide something a little different if you are still looking for more turn-based combat.

Hard West

Shadowrun: Hong Kong

It is because of its middling story and inconsistent mission quality that Shadowrun: Hong Kong lacks the atmosphere if its predecessors, especially Dragonfall.

Shadowrun: Hong Kong

Age of Wonders III: Eternal Lords

Age of Wonders III: Eternal Lords applies a new coat of paint to the series that is good for another 30+ hours of addictive turn-based gameplay.

Age of Wonders III: Eternal Lords

Shadowrun Returns

Shadowrun Returns is enjoyable while it lasts, thanks in large part to its great writing and enthralling murder mystery. On the other hand, it is hard to not be disappointed by the overall package. The next question to ask is: “How representative is this game of what we are going to see out of Kickstarter RPGs?” Is this what $2 Million of funding gets you -- a toolset with a halfway decent, short adventure that acts somewhat as a tech demo? Perhaps simple economics dictates that the grass-roots funded, old-school RPG experience is a pipe dream. I am still very eager to see how Wasteland 2 and Obsidian’s Project Eternity turn out, but I am a little bit more apprehensive than I was before.

Shadowrun Returns