Tetsumo Party Review

Have you ever wanted to play a game as a sumo whose mawashi, or 'pants', fall down each time you do the splits? Not only that, but also receive praise when you pull them up? Well, Tetsumo Party is as ridiculous as it is enticing and should not be overlooked.

Developed and produced by Monster Couch of 60 Seconds fame, Tetsumo Party is a game in which you control each of a character's arms and legs with a separate button so that they can fit through a hole in a wall that speeds toward you. That’s all there is to it. The goal is to fit through as many walls as possible before crashing and failing. The quicker you can pass through a wall, the more points you will receive. As simple as the controls may seem, it is infuriating to get the character’s limbs in right position.

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Don’t be fooled though, as Tetsumo Party is immensely addictive. The higher scores you get, the more sushi you obtain that can be used to buy new skins. As with most games, the possibility of unlocking new skins adds a mystery factor and each character brings their own charm to the levels, be it the basic sumo or ninja, or the unlockable Samurai, Egyptian, and even Panda. 

The game is short and sweet as there are no levels to pass, just an endless run to rack up as many points as you can. There are, however, achievements in game that are quite difficult to obtain, adding another exciting layer to this otherwise simplistic game. The final thing this game does is give you the option to grab items that help you get further and beat your previous score. There is a clock which slows down time (helpful) and a drink that makes you temporarily invincible (very helpful).

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There isn’t just a single player mode though, and co-op is brilliantly fun, and adequately difficult, for either new or more experienced players. Although, I have to admit, I did have more fun when playing against somebody who had no idea what they were doing, especially when they fail and big ol' sumo butt fills the screen.  But co-op is a little more forgiving than normal mode. If you are playing single player, you miss one wall and fail. Co-op gives each player three lives, so there’s a little give and take, and the run doesn’t end too quickly.

I only have two issues with Tetsumo Party. The lack of music is the biggest downfall for me, as an atmosphere cannot be fully complete without it. I found I performed better when I put my own music on in the background to drown out the silence from the game. Second, there isn’t much variety. It is an addictive game, but some people may not enjoy doing the same things over and over, and for that reason I can see it becoming too tedious for a lot of players.  But as a fun, casual, couch co-op game, I think Monster Couch did a great job.