For younger players, 198X may not open up in the same way as to us old farts. However, it’s like a museum of a bygone era when the budding digital entertainment was honest and ripe, rendered in a beautiful pixel art and channeled through a marvelous soundscape. Oh, and the ending pays a nice homage to Golden Axe – without the chasing part.
Much of Riverbond is a lot of fun: the combat, destruction and environments are simple but addictive and satisfying and the levels are varied. I wish that there was a little more story and character to become invested in, and that there was less reliance on similar structures for each level.
Conan Unconquered Review
Conan Unconquered’s slow-moving economy that always seems to lag behind the relentless waves of enemies is frustrating and the fact that there are only two playable heroes — a third is available behind a paywall at launch — and no story or campaign make the game feel like it’s incomplete or at the very least a meager package for the price.
Layers of Fear 2 Review
Layers of Fear 2 is impressive to look at and listen to but like so many games in its genre, it feels sterile. Dream logic environments and an actor’s unraveling personality are interesting hooks but the game does little to make us care much about the star of the show to begin with.
Irony Curtain: From Matryoshka with Love Review
Hats off to Artifex Mundi for having guts to make a diversion into point-and-click adventures. Irony Curtain: From Matryoshka with Love could easily have been a leftover turkey that wasn’t tasty even the first time it was roasted, but it sticks its landing right through to the very last scene.
Detective Di: The Silk Rose Murders Review
The presentation and the gameplay are both serviceable but the true strength of the game is in the writing. It doesn’t try to rewrite history or force alien agendas to its real-life characters but rather respects them and present juicy, fictitious details of what could have been – or perhaps has been.
Faeria is a solid card game that has enough depth, and unique features to make it standout in a overcrowded genre, despite a low total number of cards, the vast singleplayer options here, coupled with a generous economy, and very interesting mechanics makes this one of the better games in the genre.
Shadow of the Tomb Raider: The Path Home Review
In the end, though, when asked about what she will do next and Lara turns around with a little smirk on her face, I was moved to tears. This is it. This is the end of Shadow of the Tomb Raider, the game I love so much, the final game in the rebooted trilogy I cherish so much.