Golf Peaks Review
Golf Peaks is a great use of the idea of golf, with rule modifications that make it less a score-conscious sports simulation and instead an amazing puzzle game. I had a great time with it for the few hours that it took to get through all the puzzles, enjoying the challenge and calming ambience of it all.
Trüberbrook has a lot going for it: a unique artistic approach, an interesting setting and story, and an evergreen genre that never feels oversaturated. Although it never quite lives up to its potential, Trüberbrook in its best moments at least reminds jaded players that creative developers can surprise them.
Hell Warders Review
Sometimes, genre-gene splicing produces messy monstrosities, and sometimes it produces something unexpectedly interesting. In the case of Hell Warders, we’re looking at the progeny of the action-RPG genre infused with the DNA of tower defense. Toss in the visual aesthetic of Dark Souls, and you have a game salad that works pretty well.
Stellaris: Console Edition Review
"Civilization in Space" would definitely be my immediate summary of what Stellaris is, and hey, if that sounds like something you need in your life, this may very well be the shortest review you've ever read. "Civ in Space, 4X players are going to have a good time". Done.
Shadow of the Tomb Raider: The Serpent’s Heart Review
Additional content for Shadow of the Tomb Raider keeps on coming at a rapid pace. It feels like it was only yesterday when I previously jotted down my thoughts of the latest additional tomb for Lara to raid. It’s okay, though, as with the DLC I have a regular reason to pop into my favorite game of the last year.
The Textorcist: The Story of Ray Bibbia Review
In The Textorcist: The Story of Ray Bibbia, there’s an attempt to tie the act of typing with real-time bullet hell dodging action in an arguably innovative manner. Whether it fails or succeeds really comes down to how well the player adapts to controls that came about through a notable design compromise.
RPGs so rarely explore gameplay approaches that don’t feature two-handed greatswords, grinding for better armor, and violence-filled encounters. There’s nothing wrong with any of that, of course, but happily there are games like Eastshade that provide satisfying and intriguing hours of exploration and story where the conclusion is not a battlefield littered with the dead.
Q.U.B.E. 2 Review
If you want to play Q.U.B.E. 2 – something that I do recommend overall, as it’s a pretty fun, if weirdly confounding puzzle game – then I can only recommend the Switch version if you have literally no other way to play it. Or at least, I ASSUME that my problems with this version are Switch related.
If you make the player an overpowered super-solider at the start, where is the sense of progression? Defying classic RPG storytelling, Anthem‘s missions and story lack the momentum and character-building that define the best games in the genre, and especially the best games from BioWare itself.